Friday, January 22, 2010

Zombie Tycoon PSP Game Review

SCORE: 58
The content of Zombie Tycoon is unquestionably an attracting one. As an ambitious, demented scientist with no view in morality, you command a horde of zombies while attempting to control the whole world with only your shambling, groaning legions. As a huge fan of zombie films, I at first believed Zombie Tycoon, as an exciting, real-time game title. However, Zombie Tycoon does not come close to this expectations. Rather, the gameplay gives you with a mediocre gaming experience that has a few baffling design defects.

Zombie Tycoon is an easy 55 MB download. The earliest issue you will get with it, though, comes up before you have even queued up for downloading the game itself. Gamers curious in buying the freshly introduced Zombie Tycoon may notice that the cost is a surprising $7.99. However, should be appropriate for such a small program. As you can finish the 50% of Zombie Tycoon in just a couple of hours. Zombie Tycoon has an exciting aesthetic, a lot of details and a realistic control outline. However the interface has complex issues. A very sensitive camera, discouraging AI and a barbarous lack of checkpoints (play for 15 minutes, make a single small slip and start all over again) make this game more of a baffling frustration instead of a refreshing RTS.

Army of Two: The 40th Day PSP Game Review

SCORE: 52
The risk in delivering a title from a full-size console to a handheld game is that important attributes can get lost quickly. A few capabilities can be restricted, while other features are modified or entirely removed to fit inside less powerful systems. The most crucial matter is: how do these modifications influence the whole gameplay? In Army of Two: The 40th Day, those changes aren't for the better. Literally giving up the franchise's cooperative focus, the light-weight variant deteriorates into an inferior action game.

The 40th Day's setting is in Shanghai as in a number of days as Salem and Rios run missions in their own private soldierly company, TransWorld Operations. These people accept a quick agreement for an immense payday and do not expect much trouble in achieving their jobs. As they complete their mission, Shanghai is attacked. Rios and Salem must stay alive to find out who is behind this. The PSP edition adopts the console story faithfully and even changes much of the talks. Even so, the sense of pandemonium is totally missing on the little display; the roads appear too cramped and the devastation you see looks insignificant. Consequently, it does not feel like the whole city is crashing down all around you, and there is no a torrential adrenaline rush after outliving the combats.
Sloppy action episodes, brain-dead AI and narrower game capabilities absolutely throttle the ported Army of Two: The 40th day. Although the title does boast morality episodes, acceptable talks and a few terrains to go through, the execution is so elementary and unvaried that the entertainment is entirely nonexistent. It's well worth some exploring, even so spare yourself – and your friends – from the mediocre experiences.

Mytran Wars PSP Game Review

SCORE: 56

PSP strategy genre is frequently took root in the fantasy culture, particularly when it comes to those strategy-RPG hybrid. With dragons, mages and knights dominating in this genre, and a gun-toting mech could be thought as freaky. This is a kind of typical, however, in Mytran Wars, a relatively unknown game of Sony PSP. In the title, you play one of two playable races and you wage a fierce war on grid based environment with a wide range of sophisticated armaments and extraterrestrial technologies. It might seem like a wonderful time, however Mytran Wars sustains from various problems, both technical and mechanical, which can prevent the game from being a little more than a second-rate affair.
Mytran Wars starts with a company, known as the Kondor Corporation and it wages an space invasion to a cryptic planet of Pythar. An intelligent youthful Eli and his lady friend/guard Rachel are onboard one of the initial spacecraft to Pythar with the purpose of prospecting the Pythar for valuable resources. The mech leader for the expedition, Loki, isn't as kid-glove as our planet hopping pair and stays faithful only to the chairman of Kondor Corporation: Alexander Wolfe

Mytran Wars gives you a classic strategy experiences with a lot of tech trees, complex mission objectives and an exciting premise, however this game suffers from awkward processes, cumbersome unit handling and the art/literary genre that seems like an amateurish feat. Put differently: buyer beware!