Sunday, May 30, 2010

ModNation Racers PSP Game Review

Couple of months ago I've played ModNation Racers on the Sony PSP and I was really impressed. In general, drifting was a little stiff, however the track design was quite awe-inspiring as you could whomp up a 3D track without ever experiencing the PSP slow down or chug. If you can get used to the stiff controls, then you should be on your way.

Oblivious of ModNation Racers? Well, you are insane! It is a kart racing game that will kicked LittleBigPlanet out of the water. Sure, you will be able to take part in a long career mode and participate in race online, but there will be also this collection of creation utilities that allow you grind out the own courses, racers (also known as Mods), and you may share your karts online so people all around the whole world may download your hotrods. If you grasp deeper into the game, you will have a near-constant flow of contents, as long as there are players are popping to join the fray.
Driving will never feel all that smooth or simple, and it may hold back your experiences.
I was really torn over this game. On the one hand, it’s supremely awesome to see how the game was designed. When you whomp up your own course, modify the terrain, and add plants and buildings without the game slowing down, it’s simple to gawk at how Sony San Diego has succeeded this time. But then, the racing seems a little flat -- there isn’t a sensation of accelerateion and the controls are a little clumsy and inflexible.

ModNation Racers is a title that is rough around the edges. However, the game got a few amazing concepts, but the gameplay problems and flat presentation may hold it back somewha.

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